FAQ

The following is a list of Frequently Asked Questions related to Forgotten Myths.

What is Forgotten Myths?
Forgotten Myths is a free to play, online collectible trading card game (TCG or CCG) currently available for Android, iOS, PC, Mac & Linux.

How much does it cost?
All versions of Forgotten Myths are free to play, with the availability of earning new cards through gameplay or purchasing additional booster packs. Booster packs can be purchased for as low as $0.50, as well as using in-game gold.

What do you get for free?
When you first start the game, you will be given a starter deck of your choice. You can also get 2000 gold and five additional cards if you fill the referral field before you start playing. It is entirely possible to continue playing the game indefinitely without having to pay anything, and still remain competitive.

Each time you win a game, you will also earn gold and experience, which allows you to purchase additional cards. And just like regular TCGs, you can fully play the game with only the free starter deck, however by purchasing the booster packs you can get rare cards, and many different expansions will be offered in the future with a lot of new card sets.

The game also features a fully functional auction system, where you can sell your unwanted cards for gold, trade cards with your friends, and auction that extremely rare card for a fortune.

Is this an online game?
Yes, Forgotten Myths is an online game and currently you will need an internet connection to log in, retrieve available quests, and be rewarded for your battles.

What is the gameplay like?
Forgotten Myths is inspired by more strategic card games such as Magic the Gathering and World of Warcraft Trading Card Game. You will build a deck from a total of 150 unique cards with some of the most amazing art you have ever seen. You can complete daily quests to gain experience and gold, compete against other players in ladder games and tournaments, and make duels where you can win bounty and cards.

The core card game is most similar to the classic Magic the Gathering. However the gameplay is still unique as it incorporates a much faster style than MtG. The objective is simply to defeat your opponent by reducing his/her life to zero. The battlefield is divided into zones where your attack and fortification cards will go. In order to provide you with a fast and dynamic gameplay, attack phases in Forgotten Myths are automatic. To further add to the strategy, there are fortification and enchantment cards to improve attack cards, as well as abilities and spell cards.

Beyond the core game, there is a RPG style level progression and tournament ladder. You can both advance in levels and ranks, while challenging other players in multiplayer tournaments.

Is this a multiplayer game?
Yes, in Forgotten Myths, all duels, ladder games, battlegrounds, and tournaments are Player vs. Player (PvP). However, there is also extensive Single Player content that you can play against the computer.

What are the icons on the cards?
There are only three icons on the cards, Energy Cost, Attack Points, Health Points.

Top left: Energy Cost. In Forgotten Myths, each turn you can play one energy card to increase your energy pool, that will allow to bring new cards into play. Bottom left: Attack Points indicate how much damage your card will deal to your opponent. Bottom right: Health Points indicate how much life your cards currently have. If the health of a card drops to zero, that card dies.

There is also another passive icon on the cards, right next to the card names. These small icons indicate the card types and rarities.

What types of cards are there in Forgotten Myths?
Forgotten Myths currently includes 5 factions. There are over 50 different cards in each faction, consisting of common, uncommon, rare, epic, and hero cards. Additionally there are 20 neutral cards. Players can choose a faction and start building their decks by using combinations of different cards, spiced up with neutral cards that can complement their strategy.

Cards in Forgotten Myths can be broken down into several categories as follows:

Attack-zone Cards that include Creature cards, Soldier cards, and faction specific Cavalry, Shield-Hand, Assassin, Druid, and Lore Seeker cards.
 * Spell Cards
 * Enchantment Cards
 * Fortification Cards
 * Hero Cards

Currently there are over 290 cards in the game, with more being added constantly. Additional expansion sets with another 100 cards each are planned to follow every 4-6 months.

What cards come in booster packs?
There are different booster packs in Forgotten Myths. Faction specific packs contain 10 random cards - 6 common, 3 uncommon, 1 rare or epic. The cost is 15 Emeralds, which is less than $1 or 3750 in-game gold. Mixed Booster Pack contains 6 random cards from all available factions- 3 common, 2 uncommon, 1 uncommon or rare; and can be purchased for 4 Emeralds or 1500 gold. Epic Booster Pack is a special pack that contains 1 epic and 5 rare cards from all factions. Epic Booster Packs can be purchased for 50 Emeralds.

What are the deck construction rules?
In order to fight against others players, you must have a deck of at least 30 cards, and in order to join battleground matches, you must have a deck of at least 40 cards.

There are certain rules about deck building:


 * 1) Each deck can consist of cards from up to two friendly factions (with the exception of neutral cards).
 * 2) You can put a maximum of 3 copies of the same card into one deck.
 * 3) You can put a maximum of 2 copies of the same epic card into one deck.
 * 4) You can put a maximum of 4 neutral cards into one deck.
 * 5) The maximum number of cards in a deck can be 100 (further requirements may be subjected on players for special tournaments).

My deck is ready, what do I do now?
You can start by completing Single Player quests and play against the computer. Single Player quests allow you to level up and earn gold. You can also complete daily quests to earn more gold every day. As you progress through Single Player content, you can get more cards and improve your deck further. When you have a competitive deck, you can start challenging other players in the Arena.

Abilities are written on the cards, but what exactly do they do?
There are various card abilities in Forgotten Myths. Most of these abilities are represented by simple keywords on the cards. Keywords for special abilities include:


 * Archer: Cards with Archer gain +1 attack (AP) against cards with Flying.
 * Flying: Cards with Flying gain +1 attack (AP) against ordinary cards.
 * Berserk X: Every time the card deals damage, it gains +X attack (AP).
 * Disarmed: The card can use abilities, but can not attack on Phase 3.
 * Disabled: The card can not attack or use abilities.
 * Garrison: On Phase 2, the card can be garrisoned into a Fortification, enabling the Fortification to attack enemy cards. Attack (AP) of the card is transferred to the Fortification. Garrison only works with base AP (unmodified attack value) of the card that is garrisoned into the fortification.
 * Life Drain: Whenever the card deals damage, it gains that much health (HP).
 * Protection from 'Color': All damage dealt to this card by the 'Color' is reduced to 0.
 * Protection X: All damage (spell and combat damage) dealt to card is reduced by X.
 * Protection Points 'X': Granted by other cards, protection points reduce all damage dealt to target card by X for a temporary amount of time (In other words, a temporary form of Protection 'X').
 * Spellshield X: All spell damage dealt to card is reduced by X.
 * Regenerate 'X': Card gains +X HP every turn up to its base HP value (Regeneration can not exceed base HP).
 * Stomper: When attacking an opponent card, all excess damage is dealt to your opponent (i.e. When a card with 6 AP and Stomper is attacking an opponent card with 3 HP left, 3 damage is dealt to your opponent).
 * Swipe: Cards with Swipe deal combat damage to 3 opponent slots in front of them instead of just 1.
 * Breakthrough: A card with Breakthrough deals damage equal to its attack (AP) to the enemy fortification it is facing, in addition to its regular attack.
 * Freedom: Cards that are disabled and disarmed can be activated by abilities that grant freedom.

How does the Marketplace work?
The Marketplace is a virtual market that allows players to buy and sell cards using in-game gold. Players can buy booster packs and pre-built decks using Emeralds and in-game gold. Moreover, with our Auction system, players are now able to sell cards in an open market with an in-game supply and demand. This system is designed to simulate a player-run free market without the potential for abuse in a free to play game.

Will the game be translated into other languages?
Currently, Forgotten Myths can be played in English and Turkish. We want to offer the game localized in as many languages as possible, but it is up to you! Help us make Forgotten Myths a success in your home country, and we will be more than happy to localize the game to your language!